Fluidity of time

In know time is supposed to do weird stuff in Warp Space but it’s not supposed to happen in real life.. But it’s been almost 2 years since I last posted anything, by the emperor’s golden beard that’s a long time. However I have been busy on this glorious hobby of ours and have painted nearly all of the backlog of models that have been outstanding for so long – I’ve even bought some more..

I’ve spent the lsat few weeks however updating and rearranging my armies to comply with the new codex, I also at the time created little data cards for all my units e.g.

IGsheet

 

These are great for quick reference of what special rules units have, their stats and keeping record of hits and damage and speeds up the game as everything to hand – useful if like me you are not a walking encyclopedia of all things 40k.

As anybody who has seen my ramblings before I have attempted and failed to create scenery for my games. After testing out various bits and pieces and playing games with ‘The chip of the old block’ and various friends, I have revised my plans. Due to the length of time it takes to place scenery on the table prior to gaming I decided to create a modular system which can be used with the GW Terrain boards but would have a city theme. I’m going to create 1 foot squares with fixed road systems and part of buildings in the corners .The grand idea is that when placed in any pattern the bits of the buildings should line up to form bigger buildings, hopefully. These will be permanent fixtures but will be able to take more stories as required, otherwise can be left as ruins.

cityboards2As this diagram shows it should work in any layout. The boards will be placed in a frame which I’ve already built and so I can mix and match the GW boards and the ones I make.

I will also do hi-rise roadways, walkways and ramps so we can have a more varied Necromunda type fight.

I’ll let you know how it goes..

 

Dark Vengeance

Well the summer holidays are over and the sun has come out – why does it do that? As soon as the first day of school rears it’s head and all the kids congest the streets in stiff, itchy uniforms and squeaky new shoes then the downpour stops and the sun comes out..

Mind you, all that rain has meant that SHE WHO MUST BE OBEYED, has not had me out in the swimming pool we laughingly call a garden, trying to coax half dead weeds into flowering beauties. But it has resulted in, more hobby time, as the wonder that is my dearly beloved, stares sadly out the rain washed window. Honestly dear, I’m broken hearted I can’t cut the grass and weed the border!!!

The planned games went ahead over the holidays and the zombies were a laugh a minute randomly entering the game and disrupting all carefully laid battle plans. They will feature more..

However Dark Vengeance loomed large on the horizon.

As soon as I saw the minatures planned for the 6th version boxed set, I was instantly gollumised – my precious – must have.. must have NOW!!!

You get the picture. So here I am, all painting and modeling suspended, sat hunched by the front door awaiting delivery.

Renegades! Renegades! where for art thou!!

Actually they’ve arrived – early – gotta love e-bay.. Since the weather was unusually warm and sunny – in March – sun!! I thought we’d be in for at least two more months of gloom, I decided to make the most of the dry weather to assemble and undercoat the new arrivals. I have to spray outdoors in my shed as SHE WHO MUST BE OBEYED gets grumpy if she finds her curtains covered in black overspray, some people are just so unreasonable..

So here you go, the new arrivals and some old – very old metal miniatures converted to be the champion, standard bearer and enforcers. ready to be undercoated. The command squad troopers were converted from some old skulls and cadian re-breathers, tau legs and plastic coat tails from a historex (I think) model. All the chaos bits came from my bits box – left over from a chaos battle squad I purchased and the banner is from a Warhammer Black Orcs Boxed set which I’ve already converted to an ‘Ard Boyz unit.

And so to the paint job – for some reason known only to the gods of painting I’ve decided to paint them in an olive and red/bronze colour – partly to match the allegiance to khorne and partly because it looks good??

Actually I like the results, these are the finished ones with the chem trooper heads – breastplate and backpacks were scratch built to match the forge world ones. I really like the Minimax Kromlech designs and I’ll get some of the Orc in greatcoats later on for Storm boyz – but that’s another story.

All I’ve got to do now is finish the painting ready for the game this weekend – only – !!

And then there’s the terrain – I’ve been thinking and that’s always a bad sign.. I need something more flexible and easier to store than the rigid cities of death buildings I have already.. My head is filling with foam core card constructs and roadways – art shop here I come…

Complications and further additions

And we’re back…

Here’s a quick map of Pavonis that we’re going to be using in our campaign, just the main land mass with all important locations and terrain features, we’ll plot our progress on it as we go along.

Deciding which armies to fight with, however, took rather more time than expected. After lengthy discussions, in which raised voices could have been detected, we decided we needed to ROLL DICE (and drink copious amounts)- settles everything

Roll 1 d8 – On a roll of:

1 – Necrons, 2 – Eldar, 3 – Blood Angels, 4- Imperial Guard, 5 – Orcs, 6 – Chaos, 7 – Tau and 8 – Tyranids.

The Winners were – Blood Angels  and Chaos we also rolled for a mission from the Battle Missions book and ended up with the Surprise Attack.. So a Blood Angel Scout Mission to contact Local Defense Force – avoiding/destroying  Chaos Renegade Patrols.

The stage is set – however I haven’t got a renegade force yet and we can’t go back – the dice have decided so – to the internet..

And we hit a slight snag – after downloading the chaos renegade codex from forge world and drooling over the models – the looted imperial funds aren’t enough for global domination – actually I couldn’t even afford a small jacket button, let alone a full patrol.

Back to the internet and the eternal saviour – e-bay…cue, heavenly music – ok stop heavenly music – it’s good but it’s not that good!

After a lot of searching, tears, tantrums and a lot of coffee I found a set of forge world chaos renegade heads and torsos and enough cheap, used Imperial guards to make two squads and a Command Squad, I also ordered enough Kromlech Iron Reich Chem Troopers Heads from Maxmini (I love them) to finish them off. Just got to wait for it all to arrive – COME ON POSTMAN!!!

Keep you posted..

HURRY UP POSTMAN!!

YES I MEAN YOU – RUN!!

The Imperial Guard go ever onward

Image

Well the troops choice for the Imperial Guard are done now- so starting from the top we have:

Infantry Platoon Alpha

Lieutenant Lysanias and Platoon Command Squad 409

 

 

 

 

Sergeant Rhodes and Squad 265

 

 

 

 

 

 

Sergeant Festus and Squad 812

 

 

 

 

 

 

 

Infantry Platoon Beta

Lieutenant Paris and Command Squad 707 Accompanied by Commisar Gibeon

Due to too much Imperial Armour the command squad is mounted in a Salamander Scout – Scratch built forge world are way out of my price range…

 

Sergeant Troy and Squad 190 mounted in Chimera Sepulchra – again scratch built – trying to save money!!

 

 

 

 

 

 

and finally Sergeant Jones and squad 541 mounted in Chimera – Mortis – this one’s actually a GW model – spot the difference??

and thats the Imperial Guard done for now next is the compulsory block of Blood Angels… I’m not painting the whole of the armies in their entirety as I need some variation otherwise I get a bit bored and sloppy in my painting

Hope you like … more next week

 

 

 

 

 

 

Hello world!

Well, this is my first post – a bit daunting but here goes…

If you’ve read the introduction then you’ll know what this post is about – if not pop over and have a look.

The first step on this journey was to dig out all my miniatures both painted and unpainted –  I was shocked – I had loads of unassembled, unpainted mini’s just packed in boxes. I know time to paint has been an issue as I’ve grown older but I never realised how little I’d actually done…

So first things first, I begged, stole and borrowed all the codex’s I could – ok maybe I didn’t steal any. Big men with large blunt instruments, tend to throw you in small square rooms  populated by overly-friendly men, if you do. So, using the Codex’s and looking at what I had, I realised I owned enough to make up some decent sized armies, although some of the mini’s are very old.

As we were putting the first army together, my son suggested that at the same time we do a campaign so we had a framework and a purpose to the composition of the Armies – more work for Dad – thanks..

Starting again we created a background – a chaos incursion on the planet Sartaris an Imperial mining world, on the border of the Scarus Sector and the Helican Subsector. The idea being that Chaos forces have infiltrated to look for an ancient downed Warhound Titan (an abandoned scratch-build) whilst setting up an Ork Warlord to keep the local forces busy. I’ll put the details of the Campaign and how it works up later if anyone’s interested.

The plan is to organise the armies into easily managed chunks for both playing and painting, beginning with the basic standard mission compulsory HQ and 2 Troops choice and then add other units later.

Back to the Armies – to help with the complicated process of selection I’d already purchased Lone Wolf’s Army Builder – a god send. We started with the Imperial Guard, naming them the Cadian 35th or Dirty Filth as they are going to be known, garrisoned on Sartaris as punishment for the insubordination of their company commander – we called him Theudas Idumea Finnigan. Sounded like a good idea at the time.. Ah well!

I’ll post pics etc as I go along..